Good vs Bad Bishops

When pawns help or hinder your bishop — the key to bishop evaluation.

French Defense Caro-Kann Queen's Gambit Declined Any closed position

Key Positions

White's Bd3 is 'good' (pawns on dark squares) — Black's e7 bishop is restricted

Black's light-squared bishop is 'bad' — blocked by e6 and d5 pawns

Both bishops are 'good' — pawns don't block their diagonals

Plans

When It Helps

  • A 'good' bishop is one whose pawns are on the opposite color — it has open diagonals to operate on.
  • Fix your opponent's pawns on the same color as their bishop to make it 'bad'.
  • In positions with a good bishop vs bad bishop, use your bishop's range to create threats on both sides of the board.
  • Trade your bad bishop or activate it by placing it outside the pawn chain (e.g., ...b6 + ...Ba6 in the QGD).

When It Hurts

  • If you have a bad bishop, try to trade it for your opponent's good bishop.
  • ...b6, ...Ba6 Redirect a bad bishop outside the pawn chain to give it life.
  • Place pawns on the opposite color of your bishop — keep the diagonals clear.
  • A bad bishop isn't always bad if it's defending critical squares — context matters.

Key Principle

Put your pawns on the opposite color of your bishop. A 'good' bishop has freedom; a 'bad' bishop is imprisoned by its own pawns.

Test Your Knowledge

Question 1 of 3

What makes a bishop 'bad'?